Device Hub in Xcode 27
Short answer: Device Hub is the tool in Xcode 27 where you manage every simulated and physical device you run apps on. Simulators run inside it, and when you run your app on one, Device Hub opens a compact window with the device screen. To open it without running, choose Manage Devices… from the run destination menu or Xcode › Open Developer Tool › Device Hub. New in this version: resize mode for simulated iPhones, wireless pairing for devices on iOS 27, and controls for physical devices from the same window.
Common Device Hub tasks
From Apple’s Device Hub documentation and the Xcode 27 release notes, read 1 October 2026.
| Task | How |
|---|---|
| Open Device Hub | Manage Devices… in the run destination menu, or Xcode › Open Developer Tool › Device Hub |
| Add a simulator | Add Device (+) at the top of the sidebar, pick a model and OS version, Create |
| Resize a simulated iPhone | Run the app, click Enter resize mode, drag the handles or type dimensions |
| Pair a device without a cable | Add Device (+) › Pair Nearby Device…; needs iOS or iPadOS 27 and the same Wi-Fi |
| See a physical device’s screen | Select it in the sidebar and click View Screen |
| Toggle Liquid Glass, appearance, text size | Settings inspector of a started simulator |
| Script devices | devicectl in Terminal, with --json-output for automation |
Resize mode for simulated iPhones
Pairing physical devices
Command line and agents
devicectl manages simulated and physical devices from Terminal: list devices, install and launch apps, copy files, and read crash logs. Use --json-output in scripts rather than parsing Terminal output, which Apple says can change between releases. Start simulators with xcrun simctl or the Start button in Device Hub. Paired and started devices also mount under ~/Library/Developer/CoreDevice/DeviceFS, shown as Devices in Finder. For coding agents, the Xcode 27 MCP server gained tools to list and switch run destinations and to drive the debugger. For running agents inside an IDE on the Android side, see Claude and Codex in Android Studio.Known limits in Xcode 27
Where Censuus fits
Frequently asked questions
How do I open Device Hub in Xcode?
Choose Manage Devices… from the run destination pop-up menu, or Xcode › Open Developer Tool › Device Hub. It also opens in a compact window when you run your app on a simulator.
How do I resize the simulator in Xcode 27?
Run your app on a simulated iPhone, click Enter resize mode in the canvas toolbar, then drag the handles or enter dimensions. Build with the iOS 27 SDK: apps linked against iOS 26 or earlier aren’t supported in resize mode.
How do I shake or rotate the simulator in Device Hub?
Choose Controls › Shake. To rotate, click the rotate button under the device bezel or choose Controls › Rotate Left; Option-click it, or choose Controls › Rotate Right, to rotate the other way.
Can I pair an iPhone with Xcode without a cable?
Yes, in Device Hub with Pair Nearby Device…, if the iPhone runs iOS 27 or later and is on the same Wi-Fi network as your Mac.
Does CarPlay Simulator work with Device Hub?
Apple’s Xcode 27 release notes list a fix for CarPlay Simulator failing to start a connection when accessed through Device Hub.
Can I control Device Hub from the command line?
Yes. Use devicectl for devices and apps, with --json-output for scripts, and xcrun simctl to start simulators.
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