For developers · Checked 28 September 2026

How to get the first users for your app

The first users of an app rarely come from the store on their own: a new listing has no reviews and no history yet. They come from people you reach yourself, and the stores give you tools to turn that reach into installs: testing tracks before launch, pre-orders and pre-registration around launch day, promo codes to give access, and a rationed review prompt afterwards. This guide puts those tools in order, with the limits quoted from Apple’s and Google’s own pages as they read on 27 September 2026, and links to the full guide for each stage.

The stores’ tools for each stage

Limits from Apple’s TestFlight, pre-order and promote pages and from Play Console help, read on 27 September 2026.

StageApp StoreGoogle Play
TestersTestFlight: up to 100 internal and up to 10,000 external testers, invite by email or a public linkinternal (up to 100), closed (email lists or a Google Group) and open testing tracks
New accountspersonal accounts created after 13 November 2023: a closed test with at least 12 testers opted in for 14 days in a row before publishing
Before launchpre-order: release 2 to 180 days after it goes live for a new app, downloads automatically on release daypre-registration: a campaign lasts up to 90 days, eligible devices install on launch day
Giving accesspromo codes: up to 100 per version per platform, offer codes for in-app purchasespromo codes: up to 500 non-subscription codes per quarter, subscription trials of 3 to 90 days
After launchnative review prompt up to three times in 365 daysIn-App Review API, with a quota Google keeps private

Start with people who have the problem

The best first users are people who have the problem your app solves and told you so: a waitlist, followers who replied to a post, people in a community where you have been helping, friends who fit the audience. Ask them directly and personally before you post anything public, and post where your future users already are, not only where other makers are, with each community’s self-promotion rules read first. A handful of people who use the app for its real job tell you more than many who open it once.

Turn them into testers before launch

On iOS, TestFlight takes up to 100 internal testers from your team and up to 10,000 external testers; the first build for outside testers goes through App Review for TestFlight, and then you invite by email or turn on a public link you can post anywhere. On Android, Google Play has internal, closed and open testing tracks; a closed test run through a Google Group lets anyone who joins the group opt in, and an open test lets anyone join. If your personal Google Play developer account was created after 13 November 2023, you need a closed test with at least 12 testers opted in for 14 days in a row before you can publish, so your first users are also how you get to production. The full walkthrough is in how to find beta testers.

Keep them for launch day

People you reached weeks before launch forget. A pre-order on the App Store publishes a limited product page; the app downloads onto people’s devices automatically on release day and they get a notification, and a brand-new app can set a release date 2 to 180 days after the pre-order goes live. Pre-registration on Google Play does the same job: pre-registered users get a push notification when you publish and eligible devices install the app on launch day; a campaign lasts up to 90 days, and new personal accounts must meet the testing requirements first. Both are covered step by step in the app launch checklist, how to promote an iOS app and how to promote an app on Google Play.

Give access instead of asking for favours

For press, creators and communities, give the app rather than ask for anything. Apple’s promo codes give early access, up to 100 per version of your app per platform, and offer codes give a free or discounted in-app purchase or subscription for a limited time. Google Play promotions give a paid app, a one-time product or a subscription for free with a promo code, up to 500 non-subscription codes per quarter, with subscription trials of 3 to 90 days, and you must state the terms clearly. Store events help after launch too: an App Store In-App Event can appear on the Today, Games and Apps tabs and in search, and Google Play promotional content shows on your listing and can be put forward for featuring; see how to get featured.

Turn first users into first reviews, the allowed way

A new listing with no ratings is the hardest page to convert, so your first users are also your first reviewers. Use the native prompt only: on iOS Apple’s standard prompt can show up to three times in a 365-day period and custom review prompts are disallowed; on Android the In-App Review API shows Google Play’s card, with a quota Google keeps private. Ask right after a user completes something, never in exchange for anything: both stores prohibit incentivized or fake reviews, and Google names a discount offered for a high rating as a typical violation. More in how to get more app reviews.

Where Censuus fits

Censuus ranks apps by the real visit traffic they draw on the web. Once your app is in a store, adding it is free on the submit page, and it can rise on the visits it earns. Sponsorship raises placement and adds a followed link to your website; details are on the sponsor page. For more places to list a new app, see our checked list of free app promotion sites. We do not promise users, installs or store rankings.

Frequently asked questions

How do I get the first users for my app?

Start with people who already have the problem your app solves, turn them into testers with TestFlight or a Google Play testing track, keep them with a pre-order or pre-registration so the app reaches them on launch day, and give press and communities access with promo codes.

How many testers can I invite before launch?

TestFlight takes up to 100 internal and up to 10,000 external testers. Google Play internal testing takes up to 100 testers, and closed and open tests can be larger; an open test can be unlimited or capped.

Do I need testers before I can publish on Google Play?

If your personal developer account was created after 13 November 2023, yes: a closed test with at least 12 testers opted in for 14 days in a row is required before you can publish to production.

Can I give my first users something in return for a review?

No. Apple does not allow incentivized or fake feedback and may remove a developer from its program for it, and Google Play prohibits incentivized reviews, including a discount offered for a high rating. Give access freely with promo codes and ask for reviews only through the native prompt.

Guides for app developers

Put your app in the ranking

Censuus ranks apps by the real visit traffic they draw, no bots. Listing is free; sponsorship raises placement.